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Add 2020 day 22
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53
haskellAoC/inputs/2020/22
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53
haskellAoC/inputs/2020/22
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Player 1:
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21
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48
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44
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31
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29
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5
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23
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11
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12
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27
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49
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22
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18
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7
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15
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20
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2
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45
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14
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17
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40
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35
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6
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24
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41
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Player 2:
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47
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1
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10
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16
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28
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37
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8
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26
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46
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25
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3
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9
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34
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50
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32
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36
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43
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4
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42
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33
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19
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13
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38
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39
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30
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@@ -1,6 +1,46 @@
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module Y2020.Day22 (y20day22) where
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import qualified Data.Set as S
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import Data.List.Split
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type Setup = ([Int], [Int])
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playRound :: Setup -> Setup
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playRound ([], p2) = ([], p2)
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playRound (p1, []) = (p1, [])
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playRound ((p1:h1), (p2:h2))
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| p1 > p2 = (h1 ++ [p1, p2], h2)
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| p1 < p2 = (h1, h2 ++ [p2, p1])
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| otherwise = error ("Equality in a round (?!)")
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computeScore :: [Int] -> Int
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computeScore cards = sum $
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map (uncurry (*)) $
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zip (iterate (+1) 1) $
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reverse $ cards
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playCombat :: Setup -> Either Int Int
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playCombat ([], p2) = Right $ computeScore p2
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playCombat (p1, []) = Left $ computeScore p1
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playCombat hands = playCombat $ playRound hands
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playRecursiveCombat :: S.Set Setup -> Setup -> Either Int Int
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playRecursiveCombat _ ([], p2) = Right $ computeScore p2
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playRecursiveCombat _ (p1, []) = Left $ computeScore p1
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playRecursiveCombat previous setup@((p1:h1), (p2:h2))
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| setup `S.member` previous = Left $ computeScore (h1 ++ [p1, p2])
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| p1 <= length h1 && p2 <= length h2 = case (playRecursiveCombat S.empty (take p1 h1, take p2 h2)) of
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Right _ -> playNext (h1, h2 ++ [p2, p1])
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Left _ -> playNext (h1 ++ [p1, p2], h2)
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| otherwise = playNext $ playRound setup
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where playNext s = playRecursiveCombat storedSetups s
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storedSetups = S.insert setup previous
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y20day22 :: [String] -> (String, String)
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y20day22 input = (part1, part2)
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where part1 = "WIP"
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part2 = "WIP"
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where part1 = show $ playCombat (p1h, p2h)
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part2 = show $ playRecursiveCombat S.empty (p1h, p2h)
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hands' = splitOn [""] input
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p1h = map read $ tail $ hands' !! 0 :: [Int]
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p2h = map read $ tail $ hands' !! 1 :: [Int]
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