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https://github.com/mx42/my-gd-game.git
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feat: initial commit
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76
scenes/ui.tscn
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76
scenes/ui.tscn
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[gd_scene load_steps=4 format=3 uid="uid://drg5covf2vhj8"]
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[ext_resource type="Script" path="res://scenes/ui.gd" id="1_a1wuu"]
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[ext_resource type="PackedScene" uid="uid://dmr0fcamx7t56" path="res://addons/virtual_joystick/virtual_joystick_scene.tscn" id="4_pooqj"]
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[ext_resource type="Texture2D" uid="uid://040ccmi5cn3x" path="res://assets/gfx/shoot.png" id="7_76vfp"]
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[node name="UI" type="CanvasLayer"]
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script = ExtResource("1_a1wuu")
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[node name="Score" type="Label" parent="."]
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -39.0
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offset_right = 39.0
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offset_bottom = 23.0
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grow_horizontal = 2
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theme_override_font_sizes/font_size = 50
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text = "0"
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horizontal_alignment = 1
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[node name="Health" type="MarginContainer" parent="."]
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -40.0
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offset_right = 152.0
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grow_vertical = 0
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_bottom = 10
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[node name="HealthContainer" type="HBoxContainer" parent="Health"]
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layout_mode = 2
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theme_override_constants/separation = 5
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[node name="ScoreTimer" type="Timer" parent="."]
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autostart = true
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[node name="TouchButtons" type="CanvasLayer" parent="."]
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[node name="Shoot" type="TouchScreenButton" parent="TouchButtons"]
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position = Vector2(1240, 680)
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scale = Vector2(3, 3)
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texture_normal = ExtResource("7_76vfp")
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action = "fire"
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[node name="Virtual Joystick" parent="TouchButtons" instance=ExtResource("4_pooqj")]
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offset_top = -300.0
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offset_bottom = 0.0
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joystick_mode = 2
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action_left = "left"
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action_right = "right"
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action_up = "up"
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action_down = "down"
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[node name="Details" type="VBoxContainer" parent="."]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -40.0
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offset_bottom = 40.0
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grow_horizontal = 0
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[node name="MeteorSpeed" type="Label" parent="Details"]
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layout_mode = 2
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[node name="MeteorDelay" type="Label" parent="Details"]
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layout_mode = 2
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[node name="ShipSpeed" type="Label" parent="Details"]
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layout_mode = 2
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[node name="ShootCooldown" type="Label" parent="Details"]
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layout_mode = 2
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[connection signal="timeout" from="ScoreTimer" to="." method="_on_score_timer_timeout"]
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