Files
my-gd-game/scenes/game_over.gd
2025-01-22 17:54:21 +01:00

12 lines
328 B
GDScript

extends Node2D
@export var scene: PackedScene
func _ready():
$CanvasLayer/VBoxContainer/Score.text += str(Global.score);
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("continue"):
get_tree().change_scene_to_packed(scene)